#ifndef _METALL_FACTORY_H
#define _METALL_FACTORY_H

#include "EnemyFactory.h"


class MetallFactory : public EnemyFactory
{
public:
	MetallFactory();
	virtual ~MetallFactory();

	virtual GameObject* createEnemy(const vn::Vector2& p_position, const std::string& p_target);
};

#endif //_METALL_FACTORY_H